![]() Overall they're quite selfish, but exceptions always abound. In a demon-hunting campaign, possible but not stellar.ĭoppelgangers are ponies who discretely live among the other types, drawing power when they successfully fool people with their illusions. Chaotic Outsiders are not very common adversaries in D&D except as demons. You trade in your bonus feat for a +1 on all will saves (this can stack with Hardy) and a +2 dodge bonus and grapple checks against Chaotic Outsiders. Their lineage is a proud one, of tales of heroes and warriors who battled the forces of chaos. Why no Swim Speed, like mermaids or aquatic elves? At least the Pegasus gains a Fly Speed! And reducing land speed, that's unnecessary.Ĭhaos Hunters were rare even during the height of ponykind. They trade in Hardy for Swim as a class skill, can take 10 on all Swim checks, +4 bonus on Swim, and base speed is reduced to 30 feet. ![]() Seaponies trace their lineage out to the oceans, a hybrid of land and sea. Ray spells are a rather common type for offensive-minded mages, and that re-roll of natural 1s can save a PCs' bacon several times in a long-term campaign. They replace the bonus feat racial trait with crystalline skin (+2 AC against rays and can deflect them 1/day as per Deflect Arrows), and Eternal Hope (+2 saves against fear and despair, 1/day can re-roll a natural 1), and has the (Earth) subtype. Gem Ponies have ties to the earth, and legends say that their people once had a glorious empire of hope and radiance. These three ponies are the most common types. Not as great as Pegasus, in that both spells can be acquired as at-will cantrips by arcane spellcasters which I assume most unicorn PCs will be. They trade in Hardy for +2 to concentration when casting defensively, Light (centered on horn) and Mage Hand 3/day each, and replaces racial ability adjustments with +2 Intelligence, -2 Dexterity, +2 Constitution. Unicorns are born with a horn that helps channel magic. Twilight Sparkle, by mbarbee73 of deviantart. ![]() Trading in +2 on saves for flight (even clumsy flight) is a worthy trade-off, in no due part to the versatility and ability to remain out of ground and melee reach. They trade in Hardy for Fly 30 feet (clumsy), can treat any fog or cloud as a solid object in terms of interaction (can walk on clouds), Fly is a class skill, and they have -2 Strength, +2 Dexterity, and +2 Wisdom as replacement racial ability modifiers. The lack of hands is a pretty big inhibitor alone, but the prehensile mouths provide some manipulation. Finally, a medium or heavy encumbrance prevents somatic components (which require use of hooves). ![]() They can use mouth as a primary hand but this inhibits verbal spellcasting with spell failure and their hooves are ill-suited to fine manipulations. However, due to their physiology they're limited in what they can wear (no magic rings, etc). Overall I'd say they're slightly above the other Pathfinder core races, but not enough to up their Level Equivalency or whatever Paizo is using the Advanced Race Guide. On top of that their type (fey) makes them immune to many forms of spells (sleep, charm person, etc). The bonus feat alone really ratchets up the pony in versatility. Other varieties of ponies trade in the basic one's abilities for alternate racial traits. ![]() Stat-wise, there is a "basic" pony, the Earth Pony: no horn like a unicorn or wings like a pegasus (for bronies, think Applejack). The other PHB races tolerate their presence, but ponies usually have to work harder than normal to earn their trust. Said brand represents a drive, passion, or thing of significant importance to the pony. They are slightly matriarchal and mostly Lawful Good, and they develop a "Brand of Destiny" on their flank upon maturity. In modern times they delegated much of this, and now live in isolated societies in remote reaches of the wilderness. Ponies are a race of equine fey who in ancient times oversaw various aspects of nature. Originally known as Ponies for Pathfinder, Ponyfinder details a new fantasy race for the Pathfinder RPG: Ponies! Of note is that the authors' primary intentions were for creating a balanced race, one which would not overshadow the traditional races nor be overly hampered with limitations. I'll be sprucing up this review with some MLP images. *Aside from the title, there is no artwork inside the book. ![]()
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